Domain of Hallucination (Prototype)
We are working on a new version, which will be available here: https://gwydi.itch.io/domain-of-hallucination
Play the Game
The game can be played either using the build, which is available at the bottom of this page, or the game above.
Pitch
You play as a magician who tries to survive a 20 Minute fight full of different enemy waves in a *bullet heaven* survival game with an edge of *bullet hell* chaos. Wield a range of different weapons, each of them are customizable with *engravings* (items) to suit your play style. While fighting you get the opportunity to build your own battleground and decide with what kind of loot table you're going to fight in this round. In every single run you can build new maps and try other strong builds.
Context
This project was created as part of the Digital Project - Cluster "Game Trend" module at the Lucerne University of Applied Sciences and Arts.
Challenge
Our main challenge was to go through the complete process of creating a game in only 8 weeks. We wanted the game to be as polished as possible but we still couldn't lose too much time focusing on details.
Team
Livio Cozzio (li-v-io), Marcel Schürch (Gwydi)
Control Scheme
The game is played using a keyboard and mouse.
Survive until the timer reaches 0.
Key (S) | Function |
W, A, S, D | Walk |
SPACE | Dodge |
I, TAB | Toggle Inventory |
M | Toggle Map |
ESC | Pause Game |
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Release date | Nov 08, 2024 |
Authors | li-v-io, Gwydi |
Made with | Godot |
Tags | bullet-heaven, Bullet Hell, Pixel Art, rougelike, Survivor-like |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Steam |
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